Shots 1,2, unanamed pitch/demo
Shot Lighting – Character
Look development – Character
Texture Painting – Character
Shots 2-8, The Bourne Legacy
Texture Painting – Wolf
Shot 9, John Carter, Ape Fight
Shot Lighting – White Ape, Thark crowd
Look development – Tharks, Statues and environment
Texture Painting – Tharks, Statues and environment
Shot 10 John Carter, Ape Fight
Shot Lighting – Tars, Thark crowd
Look development – Dead banths, Tharks, Statues and environment
Texture Painting – Dead banths, Tharks, Statues and environment
Shot 11 John Carter, Ape Fight
Shot Lighting – White Ape
Look development – White Ape hand, Dungeon Gate, Tharks, Statues and environment
Texture Painting – White Ape hand, Dungeon Gate, Tharks, Statues and environment
Shot 12, John Carter, Ape Fight
Shot Lighting – Thark crowd (bkgd tharks only)
Look development – Tharks
Texture Painting – Tharks
Shot 13 John Carter, Ape Fight
Shot Lighting – White Ape, Tars
Look development – White Ape hand
Texture Painting – White Ape hand
Shot 14 John Carter, Ape Fight
Shot Lighting – Thark crowd (bkgd Tharks only)
Look development – Tharks
Texture Painting – Tharks
Shot 15 John Carter, Ape Fight
Shot Lighting – Tars, Thark crowd
Look development – White Ape hand
Texture Painting – White Ape hand
Shots 16-19 John Carter, Thark Various
Look development – Tharks
Texture Painting – Tharks
Shot 20,21 John Carter, Ape Fight
Look development – Dungeon Gate, Tharks, Statues and environment
Texture Painting – Dungeon Gate, Tharks, Statues and environment
Shots 22-33 Ironman 2
Texture Painting – Suitcase Suit, Suitcase Suit damage
Sculpting – Suitcase Suit damage
Shots 31-37 Beverly hill chihuahua
Shot Lighting – Talking dog head replacement
Texture Painting – Talking dog head replacement
Shot 39-44 Moon
Texture Painting – Robot and robot arms
Model refinement – Robot and robot arms
Please refer olderr reels for subsequent credit details